http://bugs.winehq.org/show_bug.cgi?id=10400
--- Comment #7 from H. Verbeet hverbeet@gmail.com 2007-11-30 02:57:15 --- Is that with FBOs only? That warning was added quite recently afaik. I guess enabling the FBO path might trigger different shaders or vertex declarations to be used, but I don't think we report much different caps based on the ORM being used.