http://bugs.winehq.org/show_bug.cgi?id=4390
Summary: When Unreal Tournament is in fullscreen, KDE's kicker is still visible Product: Wine Version: 0.9.6. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-misc AssignedTo: wine-bugs@winehq.org ReportedBy: rush@u.one.pl
Although there is already a similiar bug in bugzilla I decided too post mine as a separate one, the description of the other one doesn't fully cover my problem. The other bug: http://bugs.winehq.org/show_bug.cgi?id=2056 In case you don't know that I'm talking about I can give you a shot: http://lux.one.pl/~rush/ut/winefullscreenbug.jpg The ONLY problem is a visibility of the Kicker, mouse works fine. UT runs in OpenGL mode and it doesn't have much to do in DirectX when running this mode(I suppose). Also when wine is set to NOT ALLOW window manager to control the window, fullscreen works fine then. Regards, Damian "Rush" Kaczmarek