https://bugs.winehq.org/show_bug.cgi?id=45486
--- Comment #4 from midicow@gmail.com --- 006a:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 006a:err:d3d:wined3d_debug_callback 0x2679ae8: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)". 006a:err:d3d:wined3d_debug_callback 0x2679ae8: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)".
Are the errors that precede a crash of dreamseeker.exe
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I did reversion testing and ended up with:
0db4d1c251d293333e2721a78d6156008a90ff6f is the first bad commit commit 0db4d1c251d293333e2721a78d6156008a90ff6f Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed May 23 16:14:13 2018 +0430
wined3d: Default to OpenGL 4.4 contexts.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
:040000 040000 b5834b97e8655f7a879c3ebb830f88c10521dd6a d3cd9af46880f4cffcfe39f89e3f66da119edabd M dlls
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git revert -n 0db4d1c251d293333e2721a78d6156008a90ff6f after a bisect reset and a checkout master results in a compleable version of wine 3.13 that can launch dreamseeker.exe into a station that uses d3d9 features without crashing or getting the errors in the top of this comment