http://bugs.winehq.org/show_bug.cgi?id=30079
Bug #: 30079 Summary: Broken Sword - The Sleeping Dragon: Graphics corruption Product: Wine Version: 1.4-rc6 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: welshbyte@sucs.org Classification: Unclassified
Created attachment 39188 --> http://bugs.winehq.org/attachment.cgi?id=39188 Screenshot of the graphics corruption
The game was downloaded from gog.com and installed into a fresh WINEPREFIX. It runs fine and the intro scenes are faultless but when the game itself starts the graphics are corrupt and the game is just about unplayable.
I've tried it with fullscreen and windowed mode, selecting different resolutions and colour depths in the game's options, and the corruption is the same. It's difficult to describe the corruption so I'm going to attach a screenshot showing a time when the corruption is really bad (mostly it's just the characters which are warped and/or flickering).
Version info:
$ git log -1 --pretty=oneline 1517f3df30232daf3ccfc88e53f1377d0c5a2a20 Release 1.4-rc6. $ wine --version wine-1.4-rc6 $ uname -r 3.2.7-1.fc16.x86_64
Graphics card/driver:
00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 02) (prog-if 00 [VGA controller]) Subsystem: Lenovo Device 215a Flags: bus master, fast devsel, latency 0, IRQ 41 Memory at f2000000 (64-bit, non-prefetchable) [size=4M] Memory at d0000000 (64-bit, prefetchable) [size=256M] I/O ports at 1800 [size=8] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel driver in use: i915 Kernel modules: i915