https://bugs.winehq.org/show_bug.cgi?id=50449
--- Comment #5 from g0re g0re@null.net --- (In reply to RĂ©mi Bernon from comment #4)
Thanks this is really helpful. I suspected the problem could be related to these changes but sadly I am still unable to reproduce the issue, with or without ReShade but maybe it's only with some specific ReShade version? I tried with the current latest: 4.9.0.
Tested with version 4.7.0 (I have this version when the issue begin and discovered), 4.8.0 and 4.9.0 here. About Gshade: 3.0.0 (I have this version when the issue begin) and tested now with 3.1.2
I meant Wine build, it's possible to build with or without MinGW (--with-mingw configure option). But I've tried a build without MinGW and didn't see any difference.
I already compile without MinGW.
configure: MinGW compiler not found, cross-compiling PE files won't be supported. configure: OpenCL development files not found, OpenCL won't be supported. configure: libhal development files not found, no legacy dynamic device support. configure: libsane development files not found, scanners won't be supported. configure: libgphoto2 development files not found, digital cameras won't be supported. configure: libgphoto2_port development files not found, digital cameras won't be auto-detected. configure: OSS sound system found but too old (OSSv4 needed), OSS won't be supported. configure: libFAudio development files not found, XAudio2 won't be supported. configure: libcapi20 development files not found, ISDN won't be supported. configure: vkd3d development files not found (or too old), Direct3D 12 won't be supported.
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I observed more carefully the console output and see a lot "0024:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x230 for device 0." when I press ESC to call the game menu when using with the commit 81d1c79dcda0eea8fd35b2dcc6dfa3c3a17e2393 with and without ReShade.