http://bugs.winehq.org/show_bug.cgi?id=16017
Summary: Counter Strike Source Stutters Product: Wine Version: 1.1.8 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: nheinen@gmail.com
Hardware: AMD X2 3800+ nVidia GF 6600GT 128MB Kernel 2.6.27 Wine 1.18 Drivers 177.80 nVidia
Description: The games runs smooth 60+ fps otherwise. When this bug occurs the screen stutters/hitches/freezes and sounds will repeat(usually a grenade being thrown or exploding seem to be commond sounds that play when this happens). This can last from 1 to 5 seconds. The Hud will often redraw. After this the game is playable again but occurs frequently, every 2-3 rounds of play. This occurs on all maps while playing online. It occurred on both 64bit and 32 bit builds of linux.
There doesn't seem to be any meaningful output from the console.
This bug does not occur using windows operating system on my hardware. It only occurs when using wine. I think it is related to this.
http://half-life.wikia.com/wiki/Source_Engine#Stutter heres a whole webpage dedicated to it http://www.blep.net/hl2stutter/
I have tried dxlevel 7 8 and 8.1 In winecfg audio acceleration Full, Standard, and Basic I've tried all the suggested solutions on the second url above.