http://bugs.winehq.org/show_bug.cgi?id=32092
rawfox rawfox@freenet.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |rawfox@freenet.de
--- Comment #2 from rawfox rawfox@freenet.de 2012-11-04 17:25:13 CST --- (In reply to comment #1)
You should retest in 1.5.16. What SWTOR patch? Why are you using all those native dlls?
Lastly, we need terminal output/backtrace.
on the latest wine git source(s) daily grab:
The SWTOR patch in question is the user_shared_data patch, born out of this: http://appdb.winehq.org/objectManager.php?sClass=version&iId=26284&i...
SWTOR works from a fresh wineprefix and vc2008, just the launcher demands a sized Desktop (wine explorer /desktop=SW:TOR,1000x614 launcher.exe) to show up correctly. The native d3dx9 seems a need because else the renderer doesnt work, maybe due to its remote render nature ? /shrug.
Back to the POI-map bug.
Screenshot shows the crash sensitive points on the map and the minimap: http://i46.tinypic.com/j8dyx5.jpg
Screenshot shows the situation after a mouseover on the crash sensitive map points: http://i48.tinypic.com/oj42op.jpg
There is a ongoing fixme:spam about depht/stencil buffer locking not implemented, but when the mouseover crashes the game, the following line is printed:
fixme:dbghelp:elf_search_auxv can't find symbol in module
No futher time now for investigations, cheers ^^