http://bugs.winehq.org/show_bug.cgi?id=21621
Summary: Anno 1701 crashes at startup due to d3d errors Product: Wine Version: 1.1.38 Platform: x86 URL: http://anno.uk.ubi.com/pc/ OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: refic@psimerion.org
Created an attachment (id=26098) --> (http://bugs.winehq.org/attachment.cgi?id=26098) console output
Anno 1701 crashes at startup and gives lots of
fixme:d3d:IWineD3DSwapChainImpl_Present Render-to-fbo with WINED3DSWAPEFFECT_FLIP fixme:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer() @ context.c / 2130
so I guess it's d3d related (full log attached).
Native gdiplus.dll is used, otherwise it won't get even that far. Gfx card is Nvidia 8800 with 190.53 drivers.
The game used to work fine (with native gdiplus) a few months ago when I played it last time. I can provide more logs/testing/etc if needed.