http://bugs.winehq.org/show_bug.cgi?id=17126
Summary: Command and Conquer Generals (Zero Hour) doesn't draw ground textures (possible shader issue) Product: Wine Version: 1.1.13 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: 35shikoku@gmail.com
+++ This bug was initially created as a clone of Bug #5829 +++
The ground in the game stays a particular colour rather than being the texture it should be (I have a feeling this is a shader related issue). i.e. the island in the intro the ground is just white (with light effects still added) and starting another skirmish map where the ground should also be desert it starts out white then changes to an off shade of pale green. All units and buildings etc are textured fine. The build menu items are slightly off though, they should be greyed out when not buildable but instead they turn black and white (as if someone has tried to fax them).