http://bugs.winehq.org/show_bug.cgi?id=2947
------- Additional Comments From Speeddymon@gmail.com 2005-10-05 22:30 ------- I see what you are saying and I agree. I was just misunderstanding I think, and I agree, it would be better to keep that sort of thing in a private email, off the bug (except for the relevant bits to the bug).. So I will go ahead and change the description of the attachments to properly reflect the situation, but I can't do anything about the filename lol..
So to clarify a bit more.. We want the game to exit properly, but we do not want the window decorations either.. The reason for this is because under windows, the game plays in a window, but changes the resolution, which effectively makes it fullscreen, so there is no need to have the titlebars. Under linux, the way wine and x11 interact, you can change the resolution yourself, regardless of what the game wants you to be able to do, so even if the game isnt showing in fullscreen, we don't want the titlebars, as having them would be incorrect from a conformance standpoint..
Of course the true proper thing would be to fix wine so you cant change the resolution if the game wants to make it 640x480, and to have the game minimize in the way windows 3.1 windows did (shade the window and decrease the titlebar's width) so that if there is no taskbar, the game can still be brought back.. but that would be too much customization for 1 game, so it's better to leave things the way they are, and just fix the bug at hand..
My best guess now that I am clear is that the patch that caused the problem is part of the window rewrite, and therefore made the titlebar visible, but the game hanging is due to that patch indirectly (it revealed another bug somewhere else)..
So.. I will forward this (rather long bug) to the devel list and see what logs they would need, and if we can get them, we will....