http://bugs.winehq.org/show_bug.cgi?id=31354
Bug #: 31354 Summary: Dungeon Keeper 2 with hardware acceleration patch (GOG version) crashes on start Product: Wine Version: 1.5.9 Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com Classification: Unclassified
Created attachment 41198 --> http://bugs.winehq.org/attachment.cgi?id=41198 terminal output
Just like for Soulbringer (see bug #30745), GOG made an in-house patch for Dungeon Keeper 2 too. The patch makes hardware acceleration available in the game, fixes stability issues and allows to play the game in higher resolutions. The patched version seems to work fine in Windows (according to the forum posts on GOG), unfortunately it crashes in Wine (somewhere in wined3d). I see the same crash with Wine 1.2.3, 1.4.1, wine-1.5.9-267-g8f108a0. The patch installs 2 new files in the game directory: DKII-dx.exe and patch.dll. When starting the game with DKII-dx.exe, the screen turns black for a couple of seconds, then Wine crashes. The 'normal' executables for the game (DKII_SOFT.EXE and DKII.exe) are still able to start the game.
Please let me know if you need a log with the appropriate debug channels enabled. The attached backtrace was created with wine-1.5.9-267-g8f108a0.
Fedora 17 Nvidia 250 / driver 295.59 X.Org X Server 1.12.2