http://bugs.winehq.org/show_bug.cgi?id=14258
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #1 from Stefan Dösinger stefandoesinger@gmx.at 2008-07-02 21:46:24 --- If you test it on Windows you'll see that this issue occurs there as well. It is not a bug in Wine. My brother sees the same problem on a Geforce 6600 card on Windows.
Our opengl functions look like this:
void wine_glSomething(foo, bar) { glSomething(foo, bar); }
This is needed for calling convention conversion. There's nothing improvable about that. This code requires less than 1% CPU time, so it does not cause a 50fps -> 20 fps performance drop.
Closing bug as invalid since it is not a Wine bug.