http://bugs.winehq.org/show_bug.cgi?id=24956
Erich Hoover ehoover@mines.edu changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ehoover@mines.edu
--- Comment #6 from Erich Hoover ehoover@mines.edu 2011-03-18 16:05:11 CDT --- (In reply to comment #4)
The game's own mouse cursor is visible and working correctly in wine-1.3.15-126-g2520a36. Tested with KB:The Legend and KB:Armored Princess.
It was fixed by: http://source.winehq.org/git/wine.git/?a=commit;h=7b0ab606e24159e76dec0b3095...
Thank you.
Huh, cool! I didn't realize any actual programs used that - I only implemented that feature because I needed it for the GetCursorFrameInfo tests. If you find any problems with the new animated cursor support then please CC me on any bugs you create so that I know to look into them.