https://bugs.winehq.org/show_bug.cgi?id=43479
--- Comment #20 from Michael Müller michael@fds-team.de --- At least some of the shaders fail to compile, because Wine does not have support for multisampling yet. Wine can therefore not correctly translate instructions like "dcl_resource_texture2dms" or "ld2dms".
I am not sure if this is the reason for all graphic bugs but at least some of them will not go away until bug 42820 is solved.