https://bugs.winehq.org/show_bug.cgi?id=44871
Bug ID: 44871 Summary: Age of Empires II HD crashes often when restarting a scenario Product: Wine Version: 3.2 Hardware: x86 URL: http://store.steampowered.com/app/221380/Age_of_Empire s_II_HD/ OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: matteo.mystral@gmail.com Regression SHA1: 3d6eb8cf1dc1e509a74f85fd2356c6946372ecc5 Distribution: ArchLinux
Created attachment 60932 --> https://bugs.winehq.org/attachment.cgi?id=60932 backtrace from minidump
Although it is not always reproducible, the crash occurs fairly often (8 times out of 10 attempts) when I select <Restart> from the in-game menu. The Wine debugger never starts, the game simply quits and it creates a minidump in the game directory. There is nothing remarkable in the terminal before the crash. Native d3dx9_43.dll is installed. No demo version is available.
According to my testing the problem was introduced by
commit 3d6eb8cf1dc1e509a74f85fd2356c6946372ecc5 Author: Matteo Bruni mbruni@codeweavers.com Date: Tue Feb 13 01:00:42 2018 +0100
d3d9: Handle D3DUSAGE_AUTOGENMIPMAP textures entirely in d3d9.
Wine 3.5 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 390.48