http://bugs.winehq.org/show_bug.cgi?id=11559
Summary: Blood 2: The Chosen (version 1.0) - D3D crash Product: Wine Version: 0.9.55. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: liquid.acid@gmx.net
Created an attachment (id=10724) --> (http://bugs.winehq.org/attachment.cgi?id=10724) Blood 2 version 1.0 in D3D mode
Hi there,
this is partially referring to my other bugreport about "Blood 2: The Chosen", but this time I didn't update to version number 2.1, but left the game unpatched (with NO copy protection fix applied). The game has version number 1.0 and crashes when running the engine in D3D mode. Software rendering works and also results in a smoother input in the menu, but graphics are really ugly.
So, anyway I can manage to start the game in D3D mode, and the intros, etc. play. But this is really slow and the "client.exe" (main engine executable) consumes 99% CPU time. I can get to the menu of the game, but after selecting campaign and difficulty level the screen stops updating and I have a crashreport on the console where I started wine from.
Going to attach the logs. I have made one log when trying the game with D3D mode, and two logs in software mode (both low quality and high quality). Not much console output difference there.
Greets, Tobias