http://bugs.winehq.org/show_bug.cgi?id=31113
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #40841|0 |1 is obsolete| | Attachment #40953|0 |1 is obsolete| | Attachment #41051|0 |1 is obsolete| | Attachment #41186|0 |1 is obsolete| | Attachment #41690|0 |1 is obsolete| | Attachment #41898|0 |1 is obsolete| | Attachment #42532|0 |1 is obsolete| | Attachment #42673|0 |1 is obsolete| |
--- Comment #50 from GyB gyebro69@gmail.com 2012-12-31 00:46:51 CST --- Created attachment 43037 --> http://bugs.winehq.org/attachment.cgi?id=43037 backtrace (built-in msvcp90)
I can reproduce the crash using the saved game from comment #1. The attached log contains the backtrace with built-in msvc*90 libraries. It is almost the same as the log from comment #35, but a bit more verbose.
The log was created with wine-1.5.20-74-ge51bd12.
A +relay,+msvcp log would be really huge (>13 GB and the game isn't loaded yet). I tried a recent version of the toggle-debug-traces patch (http://wiki.winehq.org/Debug_trace_toggle_key), but it doesn't work well with +relay.