http://bugs.winehq.org/show_bug.cgi?id=33895
--- Comment #12 from Exzo stinga11@hotmail.com 2013-06-26 21:00:18 CDT --- Using MouseWarpOverride=force the mouse still same.
Yes, when I move the mouse against-clockwise, the camera turns around the character without any problem, could be doing it all day. But when I move the mouse in pro-clockwise gives only half of a turn, the game character stops turning. But it only happens from version 1.5.30 onwards.