https://bugs.winehq.org/show_bug.cgi?id=33362
TestSubject sirbubbles01@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sirbubbles01@gmail.com
--- Comment #13 from TestSubject sirbubbles01@gmail.com --- This is still an issue on wine 1.7.30, with glsl disabled and an nvidia 660 with 331.89 drivers. Seems to happen when detailed textures are being loaded when you get close to a character and does not seem to depend on play time, I get it after starting the game fresh. A reload of a save sometimes fixes it.