http://bugs.winehq.org/show_bug.cgi?id=14673
Summary: Eudemons Online: In-game graphics rendered outside of virtual desktop Product: Wine Version: 1.1.2 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P1 Component: opengl AssignedTo: wine-bugs@winehq.org ReportedBy: fatalitycomix@gmail.com
Overview:
After successful login to a game server, while emulating a virtual desktop (the only known way to produce in-game graphics at all), the in-game graphics are displayed 100% to the left of the virtual desktop. The input area remains the same (within the virtual desktop).
See attached screenshot for an example of this glitch.
Steps to reproduce:
1) Set a built-in dll override for "MFC42.DLL" for both "play.exe" and "soul.exe" 1a) Copy a recent Windows XP version of MFC42.DLL to wine's system32 folder. 2) Set graphics overrides for "play.exe" that include emulating a virtual desktop of 1024x768 pixels @ 96 DPI. 3) Run "Play.exe" using wine. 4) Log in to a game server.
Actual Results:
The application ran and its in-game graphics were displayed outside of the virtual desktop.
Expected Results:
The in-game graphics should be displayed within the virtual desktop, matching the input area.