http://bugs.winehq.org/show_bug.cgi?id=9717
--- Comment #11 from Norbert Lataille nonal@freesurf.fr 2007-11-25 14:47:45 --- Unfortunately, backbuffer and pbuffers both produce zbuffer glitches. FBO produce a full black screen.
However, with pbuffers sky is no longer full of "black" sections, reflecting the ground shape (probably means the first rendering phase is now correct), but there are other glitches... I will have a look a projection matrix to see how it changes between both trys.
I need to study more the depth/stencil buffer implementation in wine before going on...