https://bugs.winehq.org/show_bug.cgi?id=40531
Bug ID: 40531 Summary: Max Payne 3 : Smoke, plants, blood rendered incorrectly Product: Wine-staging Version: 1.9.7 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: berillions@gmail.com CC: erich.e.hoover@wine-staging.com, michael@fds-team.de, sebastian@fds-team.de Distribution: ---
Created attachment 54354 --> https://bugs.winehq.org/attachment.cgi?id=54354 Smoke gun renderer black
Hi,
I create this bug report to wine-staging because the game runs only with this version of Wine. With the Vanilla version it crashes at launch.
You can see on the differents screenshot, Smoke, plants, blood rendered incorrectly in-game. Smoke and blood rendered black while plants rendered white
In the terminal output, the console shows continually this line :
fixme:d3d:wined3d_texture_generate_mipmaps texture 0x4ee90140 stub!
I uploaded to mediafire the +d3d WINEDEBUG : http://www.mediafire.com/download/64drxlxx8i3irxs/d3d_MaxPayne3.txt.tar.xz