http://bugs.winehq.org/show_bug.cgi?id=13046
Summary: Intermittent audio looping in Beyond Good and Evil Product: Wine Version: 0.9.61. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: ben-dev@gmx.net
Created an attachment (id=12801) --> (http://bugs.winehq.org/attachment.cgi?id=12801) dsound trace
The sound in Beyond Good and Evil is badly broken. Around half of the audio clips (whether they're music, voice or effects) start playing but get stuck in a ~2 second continuous loop (i.e. the first ~2 seconds of the clip play over and over again) and this continues until a scene change.
I've tested this on Ubuntu 7.10 and 8.04 with alsa, oss and jack and nothing helped.
In the trace, I can't see anything obvious. It looks a bit like the application stops responding to SetEvent()s. In the attached file, the only sound you can hear is looping for the last half of the trace.
The problems vary from run to run - pretty much any of the audio clips might break on any given run. I searched bugzilla but couldn't see any bugs for this problem.