http://bugs.winehq.org/show_bug.cgi?id=58575
Bug ID: 58575 Summary: Low performance in an old Directx8 Sonic fangame in wined3d Product: Wine Version: 10.11 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: user.pecheniok@gmail.com Distribution: ---
This game has a built-in fps counter. After launching it, I was surprised to find that it ran at only 30 fps in the hub area, while on windows it runs at 60. It is seemingly ok in the gameplay, but fps is often several values short of 60, and there are also rarer drops to 30 for several seconds. There are no warnings in the console other than related to directsound. DXVK works at a locked 60 fps, so that means that it's a problem with wined3d. Here is the link to the game: https://gamejolt.com/games/sonic3d/28626