https://bugs.winehq.org/show_bug.cgi?id=38216
--- Comment #28 from Sergey Isakov isakov-sl@bk.ru --- (In reply to Henri Verbeet from comment #27)
(In reply to Sergey Isakov from comment #26)
<Renderer>Intel HD Graphics 3000 OpenGL Engine</Renderer>
How is that the same issue?
The issue is select_card_handler will not correctly detemine card which may lead to different render bugs. My case with the game Civilization V is shown in screenshot attached. In my case the bug corrected by just adding the line {"Turks", CARD_AMD_RADEON_HD6600}, corresponding to my card identification by Apple's drivers.