https://bugs.winehq.org/show_bug.cgi?id=42316
CharlyDelta waste@charlydelta.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |waste@charlydelta.de
--- Comment #5 from CharlyDelta waste@charlydelta.de --- I can confirm this. After selecting a deck to play, the search for an opponent starts. When an opponent is found, the deck selection loads again (at least I think that it occurs when an opponent is found, because the time that it takes to return to the deck selection can vary between 1-20 seconds).
Also, I can confirm the log created, which is:
fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"ECDSA_P384" not supported
But this log is only output _ONCE_, even if I repeatedly try to find a match (clicking it again after I get returned to the deck selection). I also tried to overwrite bcrypt.dll to native, but this makes the game not even load up properly.