http://bugs.winehq.org/show_bug.cgi?id=20799
--- Comment #63 from Chris chris.kcat@gmail.com 2010-05-08 19:54:01 ---
No, unfortunately. Both Mirrors Edge and Unreal Tournament 3 crash the same way when i apply this patch on top of wine-1.1.44-19-gd2a0188 and set "Hardware Acceleration: Full" (i hope this settings fulfill yours "dsound acceleration is on").
Damn. :( Yeah, that setting is what I meant.
Unfortunately it seem that none of wine developer have a sound card which support hardware acceleartion (e.g. Sound Blaster ! Live, ...
Does the following card has all the needed?
CREATIVE SOUND BLASTER X-Fi Xtreme Audio, PCIe x1
That would support Full acceleration, yes (plenty of voices for secondary buffers, and has EAX for hardware effects). It wouldn't really help Wine, though. The current drivers are a dead-end, and I don't believe ALSA supports the controls necessary for handling the DSound API properly (it certainly doesn't expose any EAX controls).