http://bugs.winehq.org/show_bug.cgi?id=13201
Summary: Microsoft Pinball Arcade jittery animations Product: Wine Version: 0.9.61. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: vanessaezekowitz@gmail.com
Movements of the ball, flippers, and other objects in Microsoft Pinball Arcade have become jittery. The effect is similar to what you'd get if you have a double-buffered game engine that mostly runs normally, but intermittently mixes up the two buffers (maybe this is what's happening?).
The effect happens every couple of seconds, and lasts for what looks like two frames. It is easiest to see this artifact when the ball is moving fast (thus the ball covers the most distance between adjacent frames), particularly across an open part of the table just after you hit it with a flipper.
Expected behavior: The game should animate smoothly as it does in Windows and previous versions of Wine.
Versions affected: Wine 0.9.45 works fine in this regard, as do some later versions. 0.9.61 and 1.0 rc1 show this artifact. My normal procedure is to install a version of Wine, test it, and if I discover something wrong, I simply roll back to a version that I know works (in this case, 0.9.45).