https://bugs.winehq.org/show_bug.cgi?id=31580
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |1f680c52fe14ce744f257d89d36 | |60a9e33c0a197 Status|NEW |RESOLVED Component|-unknown |directx-d3d Resolution|--- |FIXED
--- Comment #8 from Anastasius Focht focht@gmx.net --- Hello folks,
revisiting, this works now. Resolving 'fixed'.
I reverse bisected it to commit https://source.winehq.org/git/wine.git/commitdiff/1f680c52fe14ce744f257d89d3... ("wined3d: Implement vertex blending in glsl_vertex_pipe.")
Thanks Józef
$ wine --version wine-1.7.51-102-ga7e294c
Regards