https://bugs.winehq.org/show_bug.cgi?id=40488
--- Comment #34 from tt_1 herrtimson@yahoo.de --- (In reply to Olivier F. R. Dierick from comment #32)
(In reply to tt_1 from comment #29)
thanks for pointing out the commit id which fixed this
to backport this to the stable branch seems to be non trivial as there are a handfull of commits to surface.c and most of those affect more files than just surface.c , not to mention the changes in texture.c
any ideas?
I got MTW to play without mouse bug with the wine-2.0 stable branch, patched with this minimal set of patches:
http://source.winehq.org/git/wine.git/?a=commit; h=1bd56b6ca5638cdf026938eb89fac0ccfd24874b
http://source.winehq.org/git/wine.git/?a=commit; h=35e651caf130e1370c3fa7866ce0e1d29aa2aacd
http://source.winehq.org/git/wine.git/?a=commit; h=25188eb71fed2540e2a8c828f642837e3e32e747
- the updated hack from this bug.
Have you done some adjustment of the patches? To me only the first commit 1bd56b6ca5638cdf026938eb89fac0ccfd24874b applies cleanly on top of the stable branch.