http://bugs.winehq.org/show_bug.cgi?id=22683
Summary: Jedi Knight: Dark Forces II weapon is missing Product: Wine Version: 1.1.43 Platform: x86 URL: http://www.filefront.com/845549/jedidemo.exe OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: wylda@volny.cz
1. When working on on bug 22356, i found out, that there are actually two regressions, but this one latter was hidden because of the first one. The problem is, that the weapon is completely missing. This happens to me in windowed mode and game's 3d acceleration not checked.
2. I did a regression test between 1.1.42 and 1.1.43:
commit e7a71e15b56d709c4623a472b0dc44ae6b336e08 Author: Roderick Colenbrander thunderbird2k@gmail.com Date: Tue Apr 6 22:20:42 2010 +0200
wined3d: Turn blit_shader color_fixup_supported into blit_supported.
:040000 040000 b1fb4a4423a6cf63f4ccf7acba0874bd73f4e33a 4f6f3e5fd4b21873bd12b9808cd14662582d1c83 M dlls
3. There is another bug report suffering from this commit, see bug 22575.
4. Revert of this patch after git checkout makes that problem go away. (Unable to revert on top of 1.1.43)
5. Adding author of this patch to CC.
--private keyword: bisected