https://bugs.winehq.org/show_bug.cgi?id=52907
Bug ID: 52907 Summary: Etra's Training Grounds: Black solid models Product: Wine Version: 7.7 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: joseskvolpe@gmail.com Distribution: ---
Created attachment 72291 --> https://bugs.winehq.org/attachment.cgi?id=72291 Shell log
Solid models on Etra's Training Grounds game are all dark Once starting, the game displays a lot of fixmes and errors: 0110:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 00000000055CDC10: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 016c:fixme:d3d_shader:shader_glsl_interpolation_qualifiers Unhandled interpolation mode 0x3.
On Windows 10 using the same hardware, the solid models are rendered correctly, indicating that's not a issue with my Intel integrated graphics.
Procedure: 1 - Open the game
Download: https://etra-etra-games.itch.io/a-beginners-guide-to-fps-games SHA-1(Lesson-FPS_Buff-High Quality-64bit.zip): 56ec1d6098ccfc638d955cc3f093c77ae6749224 SHA-1(Lesson-FPS_Not-Buff-Lower Quality-64bit.zip): 7ce3384e3e5954beb1b84cbe1b9344e020b5387a I've used Lesson-FPS_Buff-High Quality-64bit.zip on the screenshots and log, low-quality version is glitch aswell, i didn't tested 32-bir versions