http://bugs.winehq.org/show_bug.cgi?id=16674
Arthur H spyro@spyrius.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |spyro@spyrius.com
--- Comment #10 from Arthur H spyro@spyrius.com 2009-01-04 13:17:59 --- I can confirm that multiplayer does not function for BFME II: ROTWK using Wine 1.1.12. My /etc/hosts file is properly configured. Going to Options -> Settings in the game properly shows my ip addressrather than loopback.
When I start the game on my linux box to play against a Windows computer on the LAN, then I see nothing in the multiplayer screen, but the Windows user can see everything that I type and he can see my games. I could create a game, but the windows user can not join the game that I start.
When I start the game on my linux box to play against another Linux system, both linux users see nothing in the multiplayer area. The /etc/hosts files are fine on both of them (having a unique 192.168.1.xxx ip), but there seems to be a problem with something in the interaction between Wine and BFME.
I may try to experiment with this further, but it does seem like a problem in the winsock component as currently marked.