http://bugs.winehq.org/show_bug.cgi?id=32092
--- Comment #19 from Patrick Rudolph patrick1804@web.de 2012-12-03 10:26:44 CST --- Msdn does not specify the case D3DFMT_unknown. Some sources on the internet claim it let the driver choose, but I could not verify this. Native WindowsXp return Invalid_call, like wine does at the moment. The problem here has nothing to do with the rendering, as it crashes in another thread earlier than the rendering thread executes D3D9Device:CreateTexture...