http://bugs.winehq.org/show_bug.cgi?id=16444
Summary: Running Steam version of civ 4 BTS using radeon open source driver with ati M 9200 crash in the first game frame Product: Wine Version: CVS/GIT Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: paniemin@cc.hut.fi
Created an attachment (id=17787) --> (http://bugs.winehq.org/attachment.cgi?id=17787) whole log (including some steam junk mostly in begin and after bt)
reproduce: 1. start game 2. load saved game 3. wait that game should start and wine crashes
System: Ubuntu 8.10 with all the latest updates. Athlon XP-M 2800+ Ati M-radeon 9200 (open source driver with XAA enabled) wine-1.1.10-130-gfba5c4f
Wine settup and background: I had it working and running surprising smoothly with only native overrides for msxml3 and d3dx9_(26,31,33). (worked in 1.1.X release untill 1.1.9) After wine 1.1.10 winehq update I tryed to play game but it crashed when it should have drawn the first frame of game view. After that I tryed to locate cause of problem but I wasn't able to make any version to work in bisect and then tryed to downgrade without success. So this might well be about some radeon driver update breaking something.
Error logs that follow are run using clean wineprefix with only native msxml3 and gecko installed. I can also try to run using native d3dx9_XX.dll's later.
Crash in same wine code can be seen in d3d8 visual.c test code.