http://bugs.winehq.org/show_bug.cgi?id=23186
Summary: Mass Effect 2: blending looks poor Product: Wine Version: unspecified Platform: x86-64 OS/Version: Linux Status: NEW Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Created an attachment (id=28844) --> (http://bugs.winehq.org/attachment.cgi?id=28844) wine screenshot
See attached screenshots, windows versus wine.
Graphics card is an nvidia 9800 GTX+. Drivers on linux are 256.25 on linux (not sure off hand on windows 7).
Terminal output is short: fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the format lookup table fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats