https://bugs.winehq.org/show_bug.cgi?id=49631
Bug ID: 49631 Summary: Wine does not fill in Vulkan device LUID property when running in Virtual Desktop Product: Wine Version: 5.13 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winevulkan Assignee: wine-bugs@winehq.org Reporter: sashok.olen@gmail.com Distribution: ArchLinux
Hi. Previously, this game has an issue with Vulkan backend not being selectable in the video settings, even in normal fullscreen mode, but in recent versions this issue was resolved by Wine exposing Vulkan device LUID property. However, it doesn't seem to work when the game is running in Virtual Desktop mode, it just reverts to its DX11 backend, which suggests there is a bug with LUID property when Wine is in virtual desktop mode. I've additionally tested this with standalone vkd3d-proton and it also reports that it can't find LUID property when in virtual desktop. I could attach a log for WWZ but I honestly see no need as there seems to be absolutely nothing Vulkan related in the output and you can reproduce the issue with standalone (Windows DLL) Vkd3d-Proton as well.