https://bugs.winehq.org/show_bug.cgi?id=43560
--- Comment #4 from Morgan Wesström winehq@pp.dyndns.biz --- Going through the log myself (with limited knowledge) I see a lot of this:
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps. fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_sgv.
I see similar bug reports here which seems to point to not yet implemented functions so I guess I just have to be patient. :)