http://bugs.winehq.org/show_bug.cgi?id=23921
Jörg Höhle hoehle@users.sourceforge.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |REOPENED CC| |hoehle@users.sourceforge.ne | |t Component|-unknown |winex11.drv Resolution|ABANDONED | Ever Confirmed|0 |1
--- Comment #7 from Jörg Höhle hoehle@users.sourceforge.net 2012-10-28 12:04:24 CDT --- My observations are:
+ 1.2.1 works perfectly.
- 1.5.15 with the now default opengl DirectDrawRenderer the screen is completely black above a diagonal from the lower left to upper right across the app's 640x480 window. fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8 err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems The black diagonal persists across all menus, intro videos and game play. Moving the virtual desktop around you temporarily get to see the missing half screen. I'll make a distinct bug report about that issue.
- 1.5.15 with DirectDrawRender=gdi doesn't cause the above err line. It's nevertheless bogus and I can confirm the one AppDB entry about 1.3.24: http://appdb.winehq.org/objectManager.php?sClass=version&iId=7583 The app displays the main menu's sea background and nothing else. However, if you know how often to press the arrow, ESC and return keys, you'll notice that the app is not dead.
I'm not sure if that's exactly what the OP meant. It's definitely like screen refreshes are missing (or drawn to an invisible or zapped area?).
I installed the app as by the AppDB HOWTO incl. LBA2.EXE replacement. If you don't copy or symlink the MUSIC and VIDEO directories to CD-ROM, the app exits shortly after start.
I'd be grateful if somebody else could perform regression testing between 1.2.1 and 1.3.24 (with DirectDrawRenderer=gdi) or even 1.3.0 as the OP says.