https://bugs.winehq.org/show_bug.cgi?id=39053
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #3 from super_man@post.com --- err:d3d:wined3d_debug_callback 0x3fdecfd0: "GL_OUT_OF_MEMORY error generated. Failed to allocate memory for texture.".
this could be the reason and if that's the reason this is a duplicate to a bug you already created that forest don't see memory amount correctly.