https://bugs.winehq.org/show_bug.cgi?id=41295
--- Comment #9 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to fjfrackiewicz from comment #8)
Necropolis no longer seems to complain about d3d11_device_CreateGeometeryShaderWithStreamOutput but it still crashes with the following error:
../../../wine/dlls/d3d11/shader.c:1338: unsafe_impl_from_ID3D11GeometryShader: Assertion `iface->lpVtbl == &d3d11_geometry_shader_vtbl' failed.
The same crash occurs in Rise of Venice in wine-2.4-123-gec8485e.