http://bugs.winehq.org/show_bug.cgi?id=18590
--- Comment #12 from Maxym Kit kitmaxter@gmail.com 2011-06-21 18:22:15 CDT --- Created an attachment (id=35228) --> (http://bugs.winehq.org/attachment.cgi?id=35228) internal game error
I bought an English copy of this game (I have a Russian license too, but it needs NoCD patch because of StarForce copy protection, which does not work). After building wine-1.3.6 from sources with patch from bug #6955 applied game the game starts and even allows to create new or select existing player profile (without that patch game errors out with 'Program will be terminated.' error message). But then game errors out with error message from attachment. If I start the game with WINEDEBUG=+relay game starts normally, but is not playable because of very low frame rate (after redirecting the output to /dev/null ~15 fps). This file itself is packed in game.pak (ZIP-archive) and it's content is
{font {name "arial"} {size 12} {height 19} {style 0} {binary_data "arial_12.fbin"} }
I don't know what debugging channels to specify to try narrowing the problem.