https://bugs.winehq.org/show_bug.cgi?id=44315
Bug ID: 44315 Summary: Guild Wars 2 - Slow Performance since Wine 2.1 Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: jonfarr87@gmail.com Distribution: Mint
Created attachment 60162 --> https://bugs.winehq.org/attachment.cgi?id=60162 Screenshot showing performance between old and newer Wine versions.
Wine 2.0 (with Staging patches) was the last version to run this game at a good performance, From 2.1 up to 3.0rc5 it results in a major framerate loss in every aspect of the game. The staging versions (up to 2.21) perform the same as "non staging" Wine.
While no other of my tested games were affected, it looks as if something in CSMT was changed and affected this particular title. I've tested this across multiple system configurations and the results are always the same.
Considering how much this game struggles to maintain a playable framerate, a loss of 15-25 frames (depending on the situation) is a bit excessive.
Screenshot attached, showing the frames difference in an instanced area of game where the performance can easily be used as a "benchmark".
Tests have been performed on 3 systems:
Ryzen 1700X 16GB DDR4 2800MHZ Ram Nvidia GTX 1060 / v384.98 Drivers
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i5-4590 8GB DDR3 Ram Nvidia GTX 960 / 384.98 Drivers
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i5-2400 8GB DDR3 Ram Nvidia GTX 760 / 375.66 Drivers