http://bugs.winehq.org/show_bug.cgi?id=31994
Bug #: 31994 Summary: AquadelicGT: Socket error, code=10013 Product: Wine Version: 1.5.15 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winsock AssignedTo: wine-bugs@winehq.org ReportedBy: starous@volny.cz Classification: Unclassified
Created attachment 42173 --> http://bugs.winehq.org/attachment.cgi?id=42173 Wine log - WINEDEBUG="-all,+winsock"
Hello, I am trying to play AquadelicGT game under wine for long time - the game works fine approx. from version 1.5.8 in single player mode if msxml4.dll is replaced by native Windows DLL (As I wrote in AppDB - http://appdb.winehq.org/objectManager.php?sClass=version&iId=18692 ).
But the game is still not working in multiplayer mode - there is displayed message box "Socket error, code=10013" and game freezes every time when I try to start "Join multiplayer game".
First I thought it can be related to CAP_NET_RAW problem - I tried set this capability to game EXE files - Launcher.exe and Run.exe - but this does not help.
Then I found bug 7929 - it looks similarly like my problem, so I waited for fix of this bug. Bug 7929 was fixed in latest release 1.5.15, so I tried it today - but the problem is still the same.
Wine log with debug setting WINEDEBUG="-all,+winsock" is included in attachment. (Note: The game itself is Run.exe file - but it (probably) cannot be started directly, it is started via Launcher.exe file.)
Best regards, Ales