https://bugs.winehq.org/show_bug.cgi?id=55251
--- Comment #10 from vance.ng.vn quyenvanboqmak@gmail.com --- RtlWalkFrameChance is a private function, "reuturn count" just makes my game work, but I'm not sure it will be correct!
Through some soucecode, I thought it was RtlCaptureStackBackTrace function but when I "return RtlCaptureStackBackTrace(0, count, *ptr, NULL)" the game crashes again O.o
I don't think there will be a patch for this function in the future!!!