https://bugs.winehq.org/show_bug.cgi?id=50652
Bug ID: 50652 Summary: Steam enters endless restarting cycle after launching any game Product: Wine Version: 6.1 Hardware: x86-64 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: wineserver Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com CC: julliard@winehq.org Regression SHA1: 3bb53815877cd9f2694809cbfdcd95d137e7edc6 Distribution: ---
0x2d8f9f0:1: Async thread=0x2d868c0 0x2d8ff40:2: I/O status block 0x2d90c10:1: Fd unix_fd=520 user=0x2d8fde0 options=00000000 0x2d8fde0:1: Socket fd=0x2d90c10, state=20000000, mask=0, pending=0, held=0 0x2d89380:1: Async thread=0x2d868c0 0x2d90b90:2: I/O status block 0x2d8ed30:1: Fd unix_fd=521 user=0x2d8fbd0 options=00000000 0x2d8fbd0:1: Socket fd=0x2d8ed30, state=20000000, mask=0, pending=0, held=0 0x2d89490:1: Async thread=0x2d868c0 0x2d8fb00:2: I/O status block 0x2d90d20:1: Fd unix_fd=543 user=0x2d8f8b0 options=00000000 0x2d8f8b0:1: Socket fd=0x2d90d20, state=20000000, mask=0, pending=0, held=0 0x2d8e900:1: Async thread=0x2d868c0 0x2d8f020:2: I/O status block 0x2d8f1e0:1: Fd unix_fd=523 user=0x2d8f0a0 options=00000000 0x2d8f0a0:1: Socket fd=0x2d8f1e0, state=20000000, mask=0, pending=0, held=0 0x2d8e450:1: Async thread=0x2d868c0 0x2d8e880:2: I/O status block 0x2d8ee40:1: Fd unix_fd=541 user=0x2d8eb70 options=00000000 0x2d8eb70:1: Socket fd=0x2d8ee40, state=20000000, mask=0, pending=0, held=0 0x2d8cf40:1: Async thread=0x2d868c0 0x2d8c500:2: I/O status block 0x2d8ea10:1: Fd unix_fd=540 user=0x2d8e740 options=00000000 0x2d8e740:1: Socket fd=0x2d8ea10, state=20000000, mask=0, pending=0, held=0 0x2d8f640:1: Async thread=0x2d868c0 0x2d8e670:2: I/O status block 0x2d8e560:1: Fd unix_fd=538 user=0x2d8e310 options=00000000 0x2d8e310:1: Socket fd=0x2d8e560, state=20000000, mask=0, pending=0, held=0 0x2d8c9b0:1: Async thread=0x2d868c0 0x2d8ce70:2: I/O status block 0x2d8cd60:1: Fd unix_fd=531 user=0x2d8cc20 options=00000000 0x2d8cc20:1: Socket fd=0x2d8cd60, state=20000000, mask=0, pending=0, held=0 0x2d8c580:1: Async thread=0x2d868c0 0x2d8c930:2: I/O status block 0x2d8cac0:1: Fd unix_fd=537 user=0x2d8c7f0 options=00000000 0x2d8c7f0:1: Socket fd=0x2d8cac0, state=20000000, mask=0, pending=0, held=0 0x2d8bca0:1: Async thread=0x2d868c0 0x2d8f5c0:2: I/O status block 0x2d8c690:1: Fd unix_fd=536 user=0x2d8c3c0 options=00000000 0x2d8c3c0:1: Socket fd=0x2d8c690, state=20000000, mask=0, pending=0, held=0 0x2d8f4b0:1: Async thread=0x2d868c0 0x2d815a0:2: I/O status block 0x2d8c260:1: Fd unix_fd=534 user=0x2d8c120 options=00000000 0x2d8c120:1: Socket fd=0x2d8c260, state=20000000, mask=0, pending=0, held=0 0x2d8b340:1: Async thread=0x2d868c0 0x2d85060:2: I/O status block 0x2d8f750:1: Fd unix_fd=535 user=0x2d8f370 options=00000000 0x2d8f370:1: Socket fd=0x2d8f750, state=20000000, mask=0, pending=0, held=0 0x2d8e0f0:1: Async thread=0x2d868c0 0x2d813c0:2: I/O status block 0x2d8e200:1: Fd unix_fd=533 user=0x2d8bec0 options=00000000 0x2d8bec0:1: Socket fd=0x2d8e200, state=20000000, mask=0, pending=0, held=0 0x2d8aea0:1: Async thread=0x2d868c0 0x2d850e0:2: I/O status block 0x2d8bdb0:1: Fd unix_fd=532 user=0x2d8bb60 options=00000000 0x2d8bb60:1: Socket fd=0x2d8bdb0, state=20000000, mask=0, pending=0, held=0 0x2d8b940:1: Async thread=0x2d868c0 0x2d61f70:2: I/O status block 0x2d8ba50:1: Fd unix_fd=528 user=0x2d8b800 options=00000000 0x2d8b800:1: Socket fd=0x2d8ba50, state=20000000, mask=0, pending=0, held=0 0x2d8b510:1: Async thread=0x2d868c0 0x2d83070:2: I/O status block 0x2d8b620:1: Fd unix_fd=530 user=0x2d49630 options=00000000 0x2d49630:1: Socket fd=0x2d8b620, state=20000000, mask=0, pending=0, held=0 0x2d8b130:1: Fd unix_fd=527 user=0x2d5b690 options=00000000 0x2d5b690:16: Socket fd=0x2d8b130, state=30000000, mask=0, pending=0, held=0 0x2d868c0:16: Thread id=0264 unix pid=5289 unix tid=5750 state=1 0x2d7d300:33: Completion depth=0 0x21d8850:1: Token id=0.1001 primary=1 impersonation level=-1 0x2ac77c0:1: Process id=0020 handles=(nil)