https://bugs.winehq.org/show_bug.cgi?id=33362
--- Comment #29 from Matteo Bruni matteo.mystral@gmail.com --- Ah, BTW, one thing you could try if you're using the Nvidia binary drivers is to set the __GL_HEAP_ALLOC_LIMIT environment variable to some value (see the "Limiting heap allocations in the OpenGL driver" section on http://us.download.nvidia.com/XFree86/Linux-x86_64/352.21/README/openglenvva...). I never tried it, it might kill kittens so beware.