https://bugs.winehq.org/show_bug.cgi?id=43406
--- Comment #7 from Fabian Maurer dark.shadow4@web.de --- Created attachment 58809 --> https://bugs.winehq.org/attachment.cgi?id=58809 Log when replaying second trace with wine2.13-staging and CSMT
(In reply to Michael Müller from comment #5)
I think the apitrace log and the screenshots won't help much to debug the issue. They only show the end result after the d3d -> OpenGL translation was done.
No, it's an apitrace from DX calls. You can use apitrace.exe under wine to replay it, and it will show the issue. It replays fine on windows.
I thought this was the easiest way to get the issue across, but I'll gladly provide logs, too. I just need to know with what parameters, for now I added a log without WINEDEBUG.
Another apitrace, this time from the starting scene where the extreme bloom from my second screenshots is visible: http://www.mediafire.com/file/xiphsl3xx1dlfr3/bloom.7z (570MB, 1.7GB uncompressed)