https://bugs.winehq.org/show_bug.cgi?id=41585
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz@gmail.com
--- Comment #1 from fjfrackiewicz@gmail.com --- (In reply to C0rn3j from comment #0)
Created attachment 55923 [details] crash log - steam
Only a window opens saying
Your application is built to load COOKED content. No COOKED content was found; This usually means you did not cook content for this build. It also may indicate missing cooked data for a shader platform(e.g., OpenGL under Windows): Make sure your platform's packaging settings include this Targeted RHI.
This line
LogMaterial:Error: The global shader cache file 'C:/Program Files (x86)/Steam/steamapps/common/Rogue Operatives/Engine/GlobalShaderCache-GLSL_150.bin' is missing.
usually appears for me when I try to run an Unreal Engine 4 game with the -opengl4 argument.
May I ask how are you launching the game?