https://bugs.winehq.org/show_bug.cgi?id=47657
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp@gmail.com
--- Comment #4 from Paul Gofman gofmanp@gmail.com --- Created attachment 65109 --> https://bugs.winehq.org/attachment.cgi?id=65109 Partial hack for paletted textures
I've tested this. The program wants 8-bit paletted surfaces which Wine currently does not provide. Without getting those from EnumTextureFormats() it does not even try setting any textures, they are always empty. I've made a terrible quick hack which lets the application to draw normally, but it is probably considerably harder to do it in a sensible way.
The hack is applicable to both staging and development, but the application works with staging only.